Video sessions run on WebRTC. Any browser that implements a recent WebRTC stack and has access to a camera and microphone can join.Documentation Index
Fetch the complete documentation index at: https://docs.apifycloud.io/llms.txt
Use this file to discover all available pages before exploring further.
Browsers
Video is tested on current versions of the major browsers:- Google Chrome (desktop and Android)
- Microsoft Edge (desktop)
- Mozilla Firefox (desktop and Android)
- Safari (macOS and iOS)
Keeping the browser on a current version is the single highest-impact
thing a user can do when they hit trouble — most WebRTC regressions
are fixed in recent releases.
Operating systems
- Windows 10 and 11
- macOS recent major versions
- Linux with a supported browser
- iOS / iPadOS — Safari is the only engine on iOS (by OS policy); other browsers on iOS use WebKit internally
- Android — recent versions with a supported browser
Hardware
Video and audio require working input devices:- A camera (built-in or USB) exposed to the browser
- A microphone (built-in or USB, or a Bluetooth / wired headset)
- Speakers or headphones
What the browser must support
To join a meeting the browser needs:- A secure (HTTPS) page — see Network requirements
- Permission to use the camera and microphone
- JavaScript enabled
In-app webviews
Opening a video link from inside another app’s in-app browser (WhatsApp, Instagram, Facebook Messenger, X, LinkedIn, TikTok, etc.) is inconsistent — some webviews strip WebRTC support or block camera permissions. Recommended pattern:- Share links that open in the system browser.
- If a user lands inside an in-app webview and can’t start camera or microphone, ask them to tap the “Open in browser” option that most apps expose in their overflow menu.
What’s next
Network requirements
Ports and firewall configuration for corporate networks.
Permissions
Camera and microphone permission flow.